The Xbox 360 conversion of Telltale games latest Sam and Max collection of adventure is with us, but who exactly is it for?
To a large degree, I’m afraid it has, and that’s not to say the game doesn’t do it’s damndest to charm and amuse. It takes a cold heart to walk away from gaming treats such as Satanic Christmas carols, an Uzi toting Santa, and a giant mechanoid android who answers life’s questions by way of sentimental song quotes, even going so far as to quote Devo while tearing down a building. In the face of such wit how could anyone not adore such a game? Sadly, the clunky game mechanics feel terribly outdated; there’s been absolutely no attempt to bring the control system out of the mid 90’s. Beyond Good And Evil brilliantly updated point and click gaming to comfortably incorporate the modern gamers reliance on freedom in a 3D environment, but Sam and Max steadfastly sticks to a stiff system of movement, that invariably leads to intense frustration as you attempt to get your characters to go where you want them to. Gameplay like this was fantastic 15 years ago, but for new gamers who’ve not attempted a point and click before it’s far too restrictive and irritating, I can’t imagine many will get past the first episode in the game, it simply requires far more patience than you’re usually required to dole out.